THRUST: CGSociety’s 15th Anniversary Challenge winners announced

Posted: December 20, 2016 by Panos Zompolas

The CGSociety THRUST competition provides a platform for the community to share spectacular renders of incredible spacecraft. As a key sponsor, Redshift would like to congratulate this year's winners.
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Blue Zoo delivers Redshift-rendered Christmas short in record time

Posted: December 19, 2016 by Panos Zompolas

BAFTA Award-winning animation studio Blue Zoo has delivered a follow-up to its hugely popular 2015 Christmas short More Stuff.Featuring the mischievous elves from the original, the seasonal sequel No More Stuff was produced in record time using the world’s fastest production-quality, GPU-accelerated renderer Redshift.
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Golaem & Redshift make crowd rendering faster than ever

Posted: December 8, 2016 by Panos Zompolas

Golaem now includes a rendering plugin for Redshift for Maya. Redshift users can now access all the benefits of procedural rendering with shading variety and rendering optimizations.
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Creating photoreal graphics with Megascans rendered in Redshift

Posted: December 1, 2016 by Panos Zompolas

Photorealistic textures created by Quixel's Megascans software rendered in Redshift 2.0.
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Redshift on-demand with Deadline 8 and Thinkbox Software

Posted: November 30, 2016 by Panos Zompolas

You can now access Redshift on-demand! Usage Based Licensing (UBL) for Redshift is now available via Deadline 8 and the Thinkbox Store
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