Christophe Desse, technical artist at Naughty Dog, recently took to the stage at Gnomon School to present his Redshift workflow, revealing how he renders vehicles and achieves great results, fast.
An experienced user of Redshift, Christophe was able to share his texturing and rendering workflow including some useful tips and tricks to help students, hobbyists and curious professionals utilize Blend Materials, Substance Painter, and HDRI lighting in Redshift.
You can see the full presentation here:
Big thank you to Christophe and the team at Gnomon for making the event happen, and congratulations to Redshift license winners Michael Rochefort and Tamara Danevska! We look forward to seeing what this will empower you to create.